Changes between Version 21 and Version 22 of MDdeeptest_pixrej_20140403
- Timestamp:
- May 8, 2014, 12:00:18 AM (12 years ago)
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MDdeeptest_pixrej_20140403
v21 v22 62 62 * edge junk also cleaned up by rejecting pixels with <20 inputs (NMINPIX 20). Based on the large rise of variance values still, could probably be increased 30-50 inputs generally. 63 63 64 || img || mk || num || wt || 65 64 66 [[Image(md04s013g_stackjunk_edgepom_2_n20thr03_ds9.jpg,600px)]] 65 67 … … 68 70 Other case of ''webbing'' (md09s012g (1421,4850) ) -- SUSPECT pixels bad not really help. Different cause, appears to be incomplete rejection of bright, scattered light. Bug? Lower threshold (THRESHOLD.MASK) helps, but likely need to reject a set of entire inputs as poor/bad. 69 71 72 || img || img (suspect bad) || 73 70 74 [[Image(md09s013g_lowlevelsuspectbadthresh03_x1090y5600.jpg,600px)]] 71 75 … … 74 78 Other streak-like features still (md09s046g (3235,3368) ) -- another bug? Lower threshold (THRESHOLD.MASK) helps but not completely. 75 79 76 [[Image(md09s046g_suspectbadstreakthres03to01_x3235y3368.jpg,600px)]] 80 || img (thresh 0.3) || img (thresh 0.1) || 81 82 [[Image(md09s046g_suspectbadstreakthresh03to01_x3235y3368.jpg,600px)]] 77 83 78 84 … … 80 86 * KERNEL.SIZE=20 pixels, MD.V3 skycell overlap is 320 pixels -- this area should just be entirely MASKED 81 87 88 || img || img (mask border 20 pixels) || 89 82 90 [[Image(md09s046g_badbordermask_x6387y2110.jpg,600px)]] 83 91 … … 86 94 Setting SUSPECT input pixels as bad -- general input loss per pixel ~1-5% weblike over the field but more often than not with shapes that are clearly poor (i.e. ghost rings) 87 95 96 || img1 || num1 || img2 (suspect bad) || num2 || num2/num1 || 97 88 98 [[Image(md04s013g_suspectbadnumfrac_x3210y3210.jpg,600px)]] 89 99 … … 94 104 Concern with lower threshold (THRESHOLD.MASK 0.5 to 0.3 to 0.1) will over-clip input pixels particularly in brighter sources -- generally only 1-2% loss and 10-20% loss in brighter sources. 95 105 106 || img1 (thresh 0.5) || num1 || img2 (thresh 0.3) || num2 || num2/num1 || 107 96 108 [[Image(.jpg,600px)]] 109 110 || img1 (thresh 0.3) || num1 || img2 (thresh 0.1) || num2 || num2/num1 || 97 111 98 112 [[Image(.jpg,600px)]]
