Changeset 23466
- Timestamp:
- Mar 20, 2009, 6:00:49 PM (17 years ago)
- Location:
- trunk/ippconfig/recipes
- Files:
-
- 2 edited
-
masks.16bit.config (modified) (1 diff)
-
masks.config (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/ippconfig/recipes/masks.16bit.config
r21185 r23466 12 12 DARK U8 0x0004 # Pixel doesn't dark-subtract properly 13 13 BLANK U8 0x0008 # Pixel doesn't contain valid data 14 CTE U8 0x0010 # Pixel has poor cte 14 15 15 16 # Mask values which represent invalid signal ranges 16 RANGE U8 0x00 10 # Pixel is out-of-range of linearity17 SAT U8 0x00 20 # Pixel is saturated18 BAD U8 0x00 40 # Pixel is low (can we rename this 'LOW'?)17 RANGE U8 0x0020 # Pixel is out-of-range of linearity 18 SAT U8 0x0040 # Pixel is saturated 19 BAD U8 0x0080 # Pixel is low (can we rename this 'LOW'?) 19 20 20 21 # Mask values which represent non-astronomical structures 21 GHOST U8 0x0100 # Pixel contains an optical ghost 22 CR U8 0x0200 # Pixel contains a cosmic ray 23 STREAK U8 0x0400 # Pixel contains a streak 22 CR U8 0x0100 # Pixel contains a cosmic ray 23 SPIKE U8 0x0200 # Pixel contains a diffraction spike 24 GHOST U8 0x0400 # Pixel contains an optical ghost 25 STREAK U8 0x0800 # Pixel contains a streak 26 STARCORE U8 0x1000 # Pixel contains a streak 24 27 25 28 # Mask values which identify pixels badly affected by convolutions and interpolations 26 BAD.WARP U8 0x 1000 # Pixel is bad after convolution with a bad pixel27 POOR.WARP U8 0x 2000 # Pixel is poor after convolution with a bad pixel29 BAD.WARP U8 0x2000 # Pixel is bad after convolution with a bad pixel 30 POOR.WARP U8 0x4000 # Pixel is poor after convolution with a bad pixel 28 31 -
trunk/ippconfig/recipes/masks.config
r20631 r23466 14 14 FLAT U8 0x04 # Pixel doesn't flat-field properly =4 15 15 DARK U8 0x40 # Pixel doesn't dark-subtract properly =64 16 CTE U8 0x40 # Pixel has poor cte 17 16 18 # Filling in the rest with whatever makes some sense 17 19 BLANK U8 0x01 # Pixel doesn't contain valid data … … 24 26 GHOST U8 0x20 # Pixel contains an optical ghost 25 27 STREAK U8 0x20 # Pixel contains a streak 28 29 SPIKE U8 0x20 # Pixel contains a diffraction spike 30 STARCORE U8 0x20 # Pixel contains a streak 26 31 27 32 ###### The following values are what I'm aiming to have in the long term (PAP, 2008-09-09)
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