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Changeset 20631


Ignore:
Timestamp:
Nov 10, 2008, 12:01:37 PM (17 years ago)
Author:
Paul Price
Message:

Adding STREAK.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/ippconfig/recipes/masks.config

    r19440 r20631  
    2323CR              U8      0x20            # Pixel contains a cosmic ray
    2424GHOST           U8      0x20            # Pixel contains an optical ghost
    25 
     25STREAK          U8      0x20            # Pixel contains a streak
    2626
    2727###### The following values are what I'm aiming to have in the long term (PAP, 2008-09-09)
     
    2929#### Detector-intrinsic; these will default to DETECTOR
    3030###DETECTOR     U8      0x01            # Something is wrong with the detector
    31 ###DARK         U8      0x02            # Pixel doesn't dark-subtract properly
     31###DARK         U8      0x01            # Pixel doesn't dark-subtract properly
    3232###FLAT         U8      0x01            # Pixel doesn't flat-field properly
    3333###BLANK        U8      0x01            # Pixel doesn't contain valid data
    3434###
    3535#### Detector-extrinsic; these will default to RANGE
    36 ###RANGE        U8      0x04            # Pixel is out-of-range of linearity
    37 ###SAT          U8      0x04            # Pixel is saturated
    38 ###LOW          U8      0x04            # Pixel is low
     36###RANGE        U8      0x02            # Pixel is out-of-range of linearity
     37###SAT          U8      0x02            # Pixel is saturated
     38###LOW          U8      0x02            # Pixel is low
    3939###
    4040#### Convolution: pixels that touched a bad pixel
    41 ###POOR         U8      0x08            # Pixel is poor after convolution with a bad pixel
    42 ###CONV         U8      0x10            # Pixel is bad after convolution with a bad pixel
     41###POOR         U8      0x04            # Pixel is poor after convolution with a bad pixel
     42###CONV         U8      0x08            # Pixel is bad after convolution with a bad pixel
    4343###
    4444#### Objects: real signal that should be ignored
    45 ###CR           U8      0x20            # Pixel contains a cosmic ray
    46 ###GHOST        U8      0x40            # Pixel contains an optical ghost
     45###CR           U8      0x10            # Pixel contains a cosmic ray
     46###GHOST        U8      0x20            # Pixel contains an optical ghost
     47###STREAK       U8      0x40            # Pixel contains a streak
    4748###
    48 ####MARK                U8      0x80            # RESERVED for MARK
     49####MARK        U8      0x80            # RESERVED for MARK
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