/* @file  psImageInterpolate.h
 * @brief Functions for interpolating an image
 *
 * @author Robert DeSonia, MHPCC
 * @author Ross Harman, MHPCC
 * @author Joshua Hoblitt, University of Hawaii
 * @author Paul Price, Institute for Astronomy
 *
 * @version $Revision: 1.3 $ $Name: not supported by cvs2svn $
 * @date $Date: 2007-08-09 01:40:07 $
 * Copyright 2004-2007 Institute for Astronomy, University of Hawaii
 */

#ifndef PS_IMAGE_INTERPOLATE_H
#define PS_IMAGE_INTERPOLATE_H


/// Enumeration of options in interpolation
typedef enum {
    PS_INTERPOLATE_NONE,               ///< no interpolate defined (error state)
    PS_INTERPOLATE_FLAT,               ///< Flat interpolation (nearest pixel)
    PS_INTERPOLATE_BILINEAR,           ///< Bilinear interpolation
    PS_INTERPOLATE_BICUBE,             ///< Bicubic interpolation with 3x3 region
    PS_INTERPOLATE_GAUSS,              ///< Gaussian inteprolation with 3x3 region
    PS_INTERPOLATE_LANCZOS2,           ///< Sinc interpolation with 4x4 pixel kernel
    PS_INTERPOLATE_LANCZOS3,           ///< Sinc interpolation with 6x6 pixel kernel
    PS_INTERPOLATE_LANCZOS4,           ///< Sinc interpolation with 8x8 pixel kernel
} psImageInterpolateMode;

/// Status of interpolation
typedef enum {
    PS_INTERPOLATE_STATUS_ERROR = 0,    ///< There was an error
    PS_INTERPOLATE_STATUS_OFF,          ///< The pixel fell completely off the image or in the border
    PS_INTERPOLATE_STATUS_BAD,          ///< The pixel is bad
    PS_INTERPOLATE_STATUS_POOR,         ///< The pixel is poor
    PS_INTERPOLATE_STATUS_GOOD,         ///< The pixel is good
} psImageInterpolateStatus;

/// Options for general interpolation.
///
/// We stuff in here all the constant values when doing interpolation, so that not all of it has to be pushed
/// onto the stack in the middle of a tight loop.  For this reason, even the image, mask and variance map are
/// included.
typedef struct {
    psImageInterpolateMode mode;        ///< Interpolation mode
    const psImage *image;               ///< Input image for interpolation
    const psImage *variance;            ///< Variance image for interpolation
    const psImage *mask;                ///< Mask image for interpolation
    psMaskType maskVal;                 ///< Value to mask
    double badImage;                    ///< Image value if x,y location is not good
    double badVariance;                 ///< Variance value if x,y location is not good
    psMaskType badMask;                 ///< Mask value to give bad pixels
    psMaskType poorMask;                ///< Mask value to give poor pixels
    float poorFrac;                     ///< Fraction of flux in bad pixels before output is marked bad
} psImageInterpolateOptions;


/// Allocator
psImageInterpolateOptions *psImageInterpolateOptionsAlloc(psImageInterpolateMode mode, // Interpolation mode
                                                          const psImage *image, // Input image
                                                          const psImage *variance,  // Variance image
                                                          const psImage *mask, // Mask image
                                                          psMaskType maskVal, // Value to mask
                                                          double badImage, // Value for image if bad
                                                          double badVariance, // Value for variance if bad
                                                          psMaskType badMask, // Mask value for bad pixels
                                                          psMaskType poorMask, // Mask value for poor pixels
                                                          float poorFrac // Fraction of flux for question
    ) PS_ATTR_MALLOC;



/// Interpolate image pixel value given floating point coordinates.
psImageInterpolateStatus psImageInterpolate(double *imageValue, ///< Return value for image
                                            double *varianceValue, ///< Return value for variance
                                            psMaskType *maskValue, ///< Return value for mask
                                            float x, float y, ///< Location to which to interpolate
                                            const psImageInterpolateOptions *options ///< Options
    );


// Return the appropriate interpolation mode given a char string name for that mode
psImageInterpolateMode psImageInterpolateModeFromString(const char *name // Mode name
    );


#endif
