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Changeset 11284


Ignore:
Timestamp:
Jan 24, 2007, 4:11:05 PM (19 years ago)
Author:
Paul Price
Message:

Adding FPA.FILTERID (get abstract name from lookup table) in addition
to FPA.FILTER (plain, straight from header). Not playing any games
with these (could have FPA.FILTERID generated from FPA.FILTER, but
choosing not to yet) so *both* need to be specified in the camera
format configuration file.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/psModules/src/concepts/pmConcepts.c

    r11257 r11284  
    483483        }
    484484
     485        // FPA.FILTERID
     486        {
     487            psMetadataItem *fpaFilterid = psMetadataItemAllocStr("FPA.FILTERID",
     488                                          "Filter used (parsed, abstract name) ", "");
     489            pmConceptRegister(fpaFilterid, (pmConceptParseFunc)p_pmConceptParse_FPA_FILTER,
     490                              (pmConceptFormatFunc)p_pmConceptFormat_FPA_FILTER, PM_FPA_LEVEL_FPA);
     491            psFree(fpaFilterid);
     492        }
     493
    485494        // FPA.FILTER
    486495        {
    487496            psMetadataItem *fpaFilter = psMetadataItemAllocStr("FPA.FILTER", "Filter used", "");
    488             pmConceptRegister(fpaFilter, (pmConceptParseFunc)p_pmConceptParse_FPA_FILTER,
    489                               (pmConceptFormatFunc)p_pmConceptFormat_FPA_FILTER, PM_FPA_LEVEL_FPA);
     497            pmConceptRegister(fpaFilter, NULL, NULL, PM_FPA_LEVEL_FPA);
    490498            psFree(fpaFilter);
    491499        }
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